method Session.prototype.post
Overload 1
#Session.prototype.post(method: string,callback?: (err: Error | null,params?: object,) => void,): voidPosts a message to the inspector back-end. callback will be notified when
a response is received. callback is a function that accepts two optional
arguments: error and message-specific result.
session.post('Runtime.evaluate', { expression: '2 + 2' },
(error, { result }) => console.log(result));
// Output: { type: 'number', value: 4, description: '4' }
The latest version of the V8 inspector protocol is published on the Chrome DevTools Protocol Viewer.
Node.js inspector supports all the Chrome DevTools Protocol domains declared by V8. Chrome DevTools Protocol domain provides an interface for interacting with one of the runtime agents used to inspect the application state and listen to the run-time events.
Parameters #
Return Type #
voidOverload 2
#Session.prototype.post(method: string,params?: object,callback?: (err: Error | null,params?: object,) => void,): voidOverload 3
#Session.prototype.post(method: "Schema.getDomains",callback?: (err: Error | null,params: Schema.GetDomainsReturnType,) => void,): voidReturns supported domains.
Parameters #
#method: "Schema.getDomains"#callback: (err: Error | null,params: Schema.GetDomainsReturnType,) => voidReturn Type #
voidOverload 4
#Session.prototype.post(method: "Runtime.evaluate",params?: Runtime.EvaluateParameterType,callback?: (err: Error | null,params: Runtime.EvaluateReturnType,) => void,): voidEvaluates expression on global object.
Parameters #
#method: "Runtime.evaluate"#params: Runtime.EvaluateParameterType#callback: (err: Error | null,params: Runtime.EvaluateReturnType,) => voidReturn Type #
voidOverload 5
#Session.prototype.post(method: "Runtime.evaluate",callback?: (err: Error | null,params: Runtime.EvaluateReturnType,) => void,): voidParameters #
#method: "Runtime.evaluate"#callback: (err: Error | null,params: Runtime.EvaluateReturnType,) => voidReturn Type #
voidOverload 6
#Session.prototype.post(method: "Runtime.awaitPromise",params?: Runtime.AwaitPromiseParameterType,callback?: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void,): voidAdd handler to promise with given promise object id.
Parameters #
#method: "Runtime.awaitPromise"#params: Runtime.AwaitPromiseParameterType#callback: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => voidReturn Type #
voidOverload 7
#Session.prototype.post(method: "Runtime.awaitPromise",callback?: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void,): voidParameters #
#method: "Runtime.awaitPromise"#callback: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => voidReturn Type #
voidOverload 8
#Session.prototype.post(method: "Runtime.callFunctionOn",params?: Runtime.CallFunctionOnParameterType,callback?: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void,): voidCalls function with given declaration on the given object. Object group of the result is inherited from the target object.
Parameters #
#method: "Runtime.callFunctionOn"#params: Runtime.CallFunctionOnParameterType#callback: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => voidReturn Type #
voidOverload 9
#Session.prototype.post(method: "Runtime.callFunctionOn",callback?: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void,): voidParameters #
#method: "Runtime.callFunctionOn"#callback: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => voidReturn Type #
voidOverload 10
#Session.prototype.post(method: "Runtime.getProperties",params?: Runtime.GetPropertiesParameterType,callback?: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void,): voidReturns properties of a given object. Object group of the result is inherited from the target object.
Parameters #
#method: "Runtime.getProperties"#params: Runtime.GetPropertiesParameterType#callback: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => voidReturn Type #
voidOverload 11
#Session.prototype.post(method: "Runtime.getProperties",callback?: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void,): voidParameters #
#method: "Runtime.getProperties"#callback: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => voidReturn Type #
voidOverload 12
#Session.prototype.post(method: "Runtime.releaseObject",params?: Runtime.ReleaseObjectParameterType,callback?: (err: Error | null) => void,): voidOverload 13
#Session.prototype.post(method: "Runtime.releaseObject",callback?: (err: Error | null) => void,): voidOverload 14
#Session.prototype.post(method: "Runtime.releaseObjectGroup",params?: Runtime.ReleaseObjectGroupParameterType,callback?: (err: Error | null) => void,): voidOverload 15
#Session.prototype.post(method: "Runtime.releaseObjectGroup",callback?: (err: Error | null) => void,): voidOverload 16
#Session.prototype.post(method: "Runtime.runIfWaitingForDebugger",callback?: (err: Error | null) => void,): voidOverload 17
#Session.prototype.post(method: "Runtime.enable",callback?: (err: Error | null) => void,): voidOverload 18
#Session.prototype.post(method: "Runtime.disable",callback?: (err: Error | null) => void,): voidOverload 19
#Session.prototype.post(method: "Runtime.discardConsoleEntries",callback?: (err: Error | null) => void,): voidOverload 20
#Session.prototype.post(method: "Runtime.setCustomObjectFormatterEnabled",callback?: (err: Error | null) => void,): voidOverload 21
#Session.prototype.post(method: "Runtime.setCustomObjectFormatterEnabled",callback?: (err: Error | null) => void,): voidOverload 22
#Session.prototype.post(method: "Runtime.compileScript",params?: Runtime.CompileScriptParameterType,callback?: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void,): voidCompiles expression.
Parameters #
#method: "Runtime.compileScript"#params: Runtime.CompileScriptParameterType#callback: (err: Error | null,params: Runtime.CompileScriptReturnType,) => voidReturn Type #
voidOverload 23
#Session.prototype.post(method: "Runtime.compileScript",callback?: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void,): voidParameters #
#method: "Runtime.compileScript"#callback: (err: Error | null,params: Runtime.CompileScriptReturnType,) => voidReturn Type #
voidOverload 24
#Session.prototype.post(method: "Runtime.runScript",params?: Runtime.RunScriptParameterType,callback?: (err: Error | null,params: Runtime.RunScriptReturnType,) => void,): voidRuns script with given id in a given context.
Parameters #
#method: "Runtime.runScript"#params: Runtime.RunScriptParameterType#callback: (err: Error | null,params: Runtime.RunScriptReturnType,) => voidReturn Type #
voidOverload 25
#Session.prototype.post(method: "Runtime.runScript",callback?: (err: Error | null,params: Runtime.RunScriptReturnType,) => void,): voidParameters #
#method: "Runtime.runScript"#callback: (err: Error | null,params: Runtime.RunScriptReturnType,) => voidReturn Type #
voidOverload 26
#Session.prototype.post(method: "Runtime.queryObjects",params?: Runtime.QueryObjectsParameterType,callback?: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void,): voidParameters #
#method: "Runtime.queryObjects"#params: Runtime.QueryObjectsParameterType#callback: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => voidReturn Type #
voidOverload 27
#Session.prototype.post(method: "Runtime.queryObjects",callback?: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void,): voidParameters #
#method: "Runtime.queryObjects"#callback: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => voidReturn Type #
voidOverload 28
#Session.prototype.post(method: "Runtime.globalLexicalScopeNames",callback?: (err: Error | null,) => void,): voidOverload 29
#Session.prototype.post(method: "Runtime.globalLexicalScopeNames",callback?: (err: Error | null,) => void,): voidOverload 30
#Session.prototype.post(method: "Debugger.enable",callback?: (err: Error | null,params: Debugger.EnableReturnType,) => void,): voidEnables debugger for the given page. Clients should not assume that the debugging has been enabled until the result for this command is received.
Parameters #
#method: "Debugger.enable"#callback: (err: Error | null,params: Debugger.EnableReturnType,) => voidReturn Type #
voidOverload 31
#Session.prototype.post(method: "Debugger.disable",callback?: (err: Error | null) => void,): voidOverload 32
#Session.prototype.post(method: "Debugger.setBreakpointsActive",callback?: (err: Error | null) => void,): voidOverload 33
#Session.prototype.post(method: "Debugger.setBreakpointsActive",callback?: (err: Error | null) => void,): voidOverload 34
#Session.prototype.post(method: "Debugger.setSkipAllPauses",params?: Debugger.SetSkipAllPausesParameterType,callback?: (err: Error | null) => void,): voidOverload 35
#Session.prototype.post(method: "Debugger.setSkipAllPauses",callback?: (err: Error | null) => void,): voidOverload 36
#Session.prototype.post(method: "Debugger.setBreakpointByUrl",params?: Debugger.SetBreakpointByUrlParameterType,callback?: (err: Error | null,) => void,): voidSets JavaScript breakpoint at given location specified either by URL or URL regex. Once this command is issued, all existing parsed scripts will have breakpoints resolved and returned in locations property. Further matching script parsing will result in subsequent breakpointResolved events issued. This logical breakpoint will survive page reloads.
Parameters #
#method: "Debugger.setBreakpointByUrl"#params: Debugger.SetBreakpointByUrlParameterType#callback: (err: Error | null,) => voidReturn Type #
voidOverload 37
#Session.prototype.post(method: "Debugger.setBreakpointByUrl",callback?: (err: Error | null,) => void,): voidOverload 38
#Session.prototype.post(method: "Debugger.setBreakpoint",params?: Debugger.SetBreakpointParameterType,callback?: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void,): voidSets JavaScript breakpoint at a given location.
Parameters #
#method: "Debugger.setBreakpoint"#params: Debugger.SetBreakpointParameterType#callback: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => voidReturn Type #
voidOverload 39
#Session.prototype.post(method: "Debugger.setBreakpoint",callback?: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void,): voidParameters #
#method: "Debugger.setBreakpoint"#callback: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => voidReturn Type #
voidOverload 40
#Session.prototype.post(method: "Debugger.removeBreakpoint",params?: Debugger.RemoveBreakpointParameterType,callback?: (err: Error | null) => void,): voidOverload 41
#Session.prototype.post(method: "Debugger.removeBreakpoint",callback?: (err: Error | null) => void,): voidOverload 42
#Session.prototype.post(method: "Debugger.getPossibleBreakpoints",callback?: (err: Error | null,) => void,): voidOverload 43
#Session.prototype.post(method: "Debugger.getPossibleBreakpoints",callback?: (err: Error | null,) => void,): voidOverload 44
#Session.prototype.post(method: "Debugger.continueToLocation",params?: Debugger.ContinueToLocationParameterType,callback?: (err: Error | null) => void,): voidOverload 45
#Session.prototype.post(method: "Debugger.continueToLocation",callback?: (err: Error | null) => void,): voidOverload 46
#Session.prototype.post(method: "Debugger.pauseOnAsyncCall",params?: Debugger.PauseOnAsyncCallParameterType,callback?: (err: Error | null) => void,): voidOverload 47
#Session.prototype.post(method: "Debugger.pauseOnAsyncCall",callback?: (err: Error | null) => void,): voidOverload 48
#Session.prototype.post(method: "Debugger.stepOver",callback?: (err: Error | null) => void,): voidOverload 49
#Session.prototype.post(method: "Debugger.stepInto",params?: Debugger.StepIntoParameterType,callback?: (err: Error | null) => void,): voidOverload 50
#Session.prototype.post(method: "Debugger.stepInto",callback?: (err: Error | null) => void,): voidOverload 51
#Session.prototype.post(method: "Debugger.stepOut",callback?: (err: Error | null) => void,): voidOverload 52
#Session.prototype.post(method: "Debugger.pause",callback?: (err: Error | null) => void,): voidOverload 53
#Session.prototype.post(method: "Debugger.scheduleStepIntoAsync",callback?: (err: Error | null) => void,): voidThis method is deprecated - use Debugger.stepInto with breakOnAsyncCall and Debugger.pauseOnAsyncTask instead. Steps into next scheduled async task if any is scheduled before next pause. Returns success when async task is actually scheduled, returns error if no task were scheduled or another scheduleStepIntoAsync was called.
Parameters #
Return Type #
voidOverload 54
#Session.prototype.post(method: "Debugger.resume",callback?: (err: Error | null) => void,): voidOverload 55
#Session.prototype.post(method: "Debugger.getStackTrace",params?: Debugger.GetStackTraceParameterType,callback?: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void,): voidReturns stack trace with given stackTraceId.
Parameters #
#method: "Debugger.getStackTrace"#params: Debugger.GetStackTraceParameterType#callback: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => voidReturn Type #
voidOverload 56
#Session.prototype.post(method: "Debugger.getStackTrace",callback?: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void,): voidParameters #
#method: "Debugger.getStackTrace"#callback: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => voidReturn Type #
voidOverload 57
#Session.prototype.post(method: "Debugger.searchInContent",params?: Debugger.SearchInContentParameterType,callback?: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void,): voidSearches for given string in script content.
Parameters #
#method: "Debugger.searchInContent"#params: Debugger.SearchInContentParameterType#callback: (err: Error | null,params: Debugger.SearchInContentReturnType,) => voidReturn Type #
voidOverload 58
#Session.prototype.post(method: "Debugger.searchInContent",callback?: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void,): voidParameters #
#method: "Debugger.searchInContent"#callback: (err: Error | null,params: Debugger.SearchInContentReturnType,) => voidReturn Type #
voidOverload 59
#Session.prototype.post(method: "Debugger.setScriptSource",params?: Debugger.SetScriptSourceParameterType,callback?: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void,): voidEdits JavaScript source live.
Parameters #
#method: "Debugger.setScriptSource"#params: Debugger.SetScriptSourceParameterType#callback: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => voidReturn Type #
voidOverload 60
#Session.prototype.post(method: "Debugger.setScriptSource",callback?: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void,): voidParameters #
#method: "Debugger.setScriptSource"#callback: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => voidReturn Type #
voidOverload 61
#Session.prototype.post(method: "Debugger.restartFrame",params?: Debugger.RestartFrameParameterType,callback?: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void,): voidRestarts particular call frame from the beginning.
Parameters #
#method: "Debugger.restartFrame"#params: Debugger.RestartFrameParameterType#callback: (err: Error | null,params: Debugger.RestartFrameReturnType,) => voidReturn Type #
voidOverload 62
#Session.prototype.post(method: "Debugger.restartFrame",callback?: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void,): voidParameters #
#method: "Debugger.restartFrame"#callback: (err: Error | null,params: Debugger.RestartFrameReturnType,) => voidReturn Type #
voidOverload 63
#Session.prototype.post(method: "Debugger.getScriptSource",params?: Debugger.GetScriptSourceParameterType,callback?: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void,): voidReturns source for the script with given id.
Parameters #
#method: "Debugger.getScriptSource"#params: Debugger.GetScriptSourceParameterType#callback: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => voidReturn Type #
voidOverload 64
#Session.prototype.post(method: "Debugger.getScriptSource",callback?: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void,): voidParameters #
#method: "Debugger.getScriptSource"#callback: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => voidReturn Type #
voidOverload 65
#Session.prototype.post(method: "Debugger.setPauseOnExceptions",callback?: (err: Error | null) => void,): voidDefines pause on exceptions state. Can be set to stop on all exceptions, uncaught exceptions or no exceptions. Initial pause on exceptions state is none.
Parameters #
#method: "Debugger.setPauseOnExceptions"#params: Debugger.SetPauseOnExceptionsParameterType#callback: (err: Error | null) => voidReturn Type #
voidOverload 66
#Session.prototype.post(method: "Debugger.setPauseOnExceptions",callback?: (err: Error | null) => void,): voidOverload 67
#Session.prototype.post(method: "Debugger.evaluateOnCallFrame",callback?: (err: Error | null,) => void,): voidOverload 68
#Session.prototype.post(method: "Debugger.evaluateOnCallFrame",callback?: (err: Error | null,) => void,): voidOverload 69
#Session.prototype.post(method: "Debugger.setVariableValue",params?: Debugger.SetVariableValueParameterType,callback?: (err: Error | null) => void,): voidOverload 70
#Session.prototype.post(method: "Debugger.setVariableValue",callback?: (err: Error | null) => void,): voidOverload 71
#Session.prototype.post(method: "Debugger.setReturnValue",params?: Debugger.SetReturnValueParameterType,callback?: (err: Error | null) => void,): voidOverload 72
#Session.prototype.post(method: "Debugger.setReturnValue",callback?: (err: Error | null) => void,): voidOverload 73
#Session.prototype.post(method: "Debugger.setAsyncCallStackDepth",callback?: (err: Error | null) => void,): voidOverload 74
#Session.prototype.post(method: "Debugger.setAsyncCallStackDepth",callback?: (err: Error | null) => void,): voidOverload 75
#Session.prototype.post(method: "Debugger.setBlackboxPatterns",callback?: (err: Error | null) => void,): voidReplace previous blackbox patterns with passed ones. Forces backend to skip stepping/pausing in scripts with url matching one of the patterns. VM will try to leave blackboxed script by performing 'step in' several times, finally resorting to 'step out' if unsuccessful.
Parameters #
#method: "Debugger.setBlackboxPatterns"#params: Debugger.SetBlackboxPatternsParameterType#callback: (err: Error | null) => voidReturn Type #
voidOverload 76
#Session.prototype.post(method: "Debugger.setBlackboxPatterns",callback?: (err: Error | null) => void,): voidOverload 77
#Session.prototype.post(method: "Debugger.setBlackboxedRanges",callback?: (err: Error | null) => void,): voidMakes backend skip steps in the script in blackboxed ranges. VM will try leave blacklisted scripts by performing 'step in' several times, finally resorting to 'step out' if unsuccessful. Positions array contains positions where blackbox state is changed. First interval isn't blackboxed. Array should be sorted.
Parameters #
#method: "Debugger.setBlackboxedRanges"#params: Debugger.SetBlackboxedRangesParameterType#callback: (err: Error | null) => voidReturn Type #
voidOverload 78
#Session.prototype.post(method: "Debugger.setBlackboxedRanges",callback?: (err: Error | null) => void,): voidOverload 79
#Session.prototype.post(method: "Console.enable",callback?: (err: Error | null) => void,): voidOverload 80
#Session.prototype.post(method: "Console.disable",callback?: (err: Error | null) => void,): voidOverload 81
#Session.prototype.post(method: "Console.clearMessages",callback?: (err: Error | null) => void,): voidOverload 82
#Session.prototype.post(method: "Profiler.enable",callback?: (err: Error | null) => void,): voidOverload 83
#Session.prototype.post(method: "Profiler.disable",callback?: (err: Error | null) => void,): voidOverload 84
#Session.prototype.post(method: "Profiler.setSamplingInterval",callback?: (err: Error | null) => void,): voidOverload 85
#Session.prototype.post(method: "Profiler.setSamplingInterval",callback?: (err: Error | null) => void,): voidOverload 86
#Session.prototype.post(method: "Profiler.start",callback?: (err: Error | null) => void,): voidOverload 87
#Session.prototype.post(method: "Profiler.stop",callback?: (err: Error | null,params: Profiler.StopReturnType,) => void,): voidParameters #
#method: "Profiler.stop"#callback: (err: Error | null,params: Profiler.StopReturnType,) => voidReturn Type #
voidOverload 88
#Session.prototype.post(method: "Profiler.startPreciseCoverage",callback?: (err: Error | null) => void,): voidEnable precise code coverage. Coverage data for JavaScript executed before enabling precise code coverage may be incomplete. Enabling prevents running optimized code and resets execution counters.
Parameters #
#method: "Profiler.startPreciseCoverage"#params: Profiler.StartPreciseCoverageParameterType#callback: (err: Error | null) => voidReturn Type #
voidOverload 89
#Session.prototype.post(method: "Profiler.startPreciseCoverage",callback?: (err: Error | null) => void,): voidOverload 90
#Session.prototype.post(method: "Profiler.stopPreciseCoverage",callback?: (err: Error | null) => void,): voidOverload 91
#Session.prototype.post(method: "Profiler.takePreciseCoverage",callback?: (err: Error | null,) => void,): voidOverload 92
#Session.prototype.post(method: "Profiler.getBestEffortCoverage",callback?: (err: Error | null,) => void,): voidOverload 93
#Session.prototype.post(method: "HeapProfiler.enable",callback?: (err: Error | null) => void,): voidOverload 94
#Session.prototype.post(method: "HeapProfiler.disable",callback?: (err: Error | null) => void,): voidOverload 95
#Session.prototype.post(method: "HeapProfiler.startTrackingHeapObjects",callback?: (err: Error | null) => void,): voidOverload 96
#Session.prototype.post(method: "HeapProfiler.startTrackingHeapObjects",callback?: (err: Error | null) => void,): voidOverload 97
#Session.prototype.post(method: "HeapProfiler.stopTrackingHeapObjects",callback?: (err: Error | null) => void,): voidOverload 98
#Session.prototype.post(method: "HeapProfiler.stopTrackingHeapObjects",callback?: (err: Error | null) => void,): voidOverload 99
#Session.prototype.post(method: "HeapProfiler.takeHeapSnapshot",callback?: (err: Error | null) => void,): voidOverload 100
#Session.prototype.post(method: "HeapProfiler.takeHeapSnapshot",callback?: (err: Error | null) => void,): voidOverload 101
#Session.prototype.post(method: "HeapProfiler.collectGarbage",callback?: (err: Error | null) => void,): voidOverload 102
#Session.prototype.post(method: "HeapProfiler.getObjectByHeapObjectId",callback?: (err: Error | null,) => void,): voidOverload 103
#Session.prototype.post(method: "HeapProfiler.getObjectByHeapObjectId",callback?: (err: Error | null,) => void,): voidOverload 104
#Session.prototype.post(method: "HeapProfiler.addInspectedHeapObject",callback?: (err: Error | null) => void,): voidOverload 105
#Session.prototype.post(method: "HeapProfiler.addInspectedHeapObject",callback?: (err: Error | null) => void,): voidOverload 106
#Session.prototype.post(method: "HeapProfiler.getHeapObjectId",callback?: (err: Error | null,) => void,): voidOverload 107
#Session.prototype.post(method: "HeapProfiler.getHeapObjectId",callback?: (err: Error | null,) => void,): voidOverload 108
#Session.prototype.post(method: "HeapProfiler.startSampling",params?: HeapProfiler.StartSamplingParameterType,callback?: (err: Error | null) => void,): voidOverload 109
#Session.prototype.post(method: "HeapProfiler.startSampling",callback?: (err: Error | null) => void,): voidOverload 110
#Session.prototype.post(method: "HeapProfiler.stopSampling",callback?: (err: Error | null,params: HeapProfiler.StopSamplingReturnType,) => void,): voidParameters #
#method: "HeapProfiler.stopSampling"#callback: (err: Error | null,params: HeapProfiler.StopSamplingReturnType,) => voidReturn Type #
voidOverload 111
#Session.prototype.post(method: "HeapProfiler.getSamplingProfile",callback?: (err: Error | null,) => void,): voidOverload 112
#Session.prototype.post(method: "NodeTracing.getCategories",callback?: (err: Error | null,params: NodeTracing.GetCategoriesReturnType,) => void,): voidGets supported tracing categories.
Parameters #
#method: "NodeTracing.getCategories"#callback: (err: Error | null,params: NodeTracing.GetCategoriesReturnType,) => voidReturn Type #
voidOverload 113
#Session.prototype.post(method: "NodeTracing.start",params?: NodeTracing.StartParameterType,callback?: (err: Error | null) => void,): voidOverload 114
#Session.prototype.post(method: "NodeTracing.start",callback?: (err: Error | null) => void,): voidOverload 115
#Session.prototype.post(method: "NodeTracing.stop",callback?: (err: Error | null) => void,): voidOverload 116
#Session.prototype.post(method: "NodeWorker.sendMessageToWorker",callback?: (err: Error | null) => void,): voidOverload 117
#Session.prototype.post(method: "NodeWorker.sendMessageToWorker",callback?: (err: Error | null) => void,): voidOverload 118
#Session.prototype.post(method: "NodeWorker.enable",params?: NodeWorker.EnableParameterType,callback?: (err: Error | null) => void,): voidOverload 119
#Session.prototype.post(method: "NodeWorker.enable",callback?: (err: Error | null) => void,): voidOverload 120
#Session.prototype.post(method: "NodeWorker.disable",callback?: (err: Error | null) => void,): voidOverload 121
#Session.prototype.post(method: "NodeWorker.detach",params?: NodeWorker.DetachParameterType,callback?: (err: Error | null) => void,): voidOverload 122
#Session.prototype.post(method: "NodeWorker.detach",callback?: (err: Error | null) => void,): voidOverload 123
#Session.prototype.post(method: "Network.disable",callback?: (err: Error | null) => void,): voidOverload 124
#Session.prototype.post(method: "Network.enable",callback?: (err: Error | null) => void,): voidOverload 125
#Session.prototype.post(method: "NodeRuntime.enable",callback?: (err: Error | null) => void,): voidOverload 126
#Session.prototype.post(method: "NodeRuntime.disable",callback?: (err: Error | null) => void,): voidOverload 127
#Session.prototype.post(method: "NodeRuntime.notifyWhenWaitingForDisconnect",callback?: (err: Error | null) => void,): void