method Socket.prototype.once
Overload 1
#Socket.prototype.once(event: string,listener: (...args: any[]) => void,): this
Overload 2
#Socket.prototype.once(event: "close",listener: (hadError: boolean) => void,): this
Overload 3
#Socket.prototype.once(event: "connectionAttempt",listener: (ip: string,port: number,family: number,) => void,): this
Overload 4
#Socket.prototype.once(event: "connectionAttemptFailed",listener: (ip: string,port: number,family: number,) => void,): this
Overload 5
#Socket.prototype.once(event: "connectionAttemptTimeout",listener: (ip: string,port: number,family: number,) => void,): this
Overload 6
#Socket.prototype.once(event: "connect",listener: () => void,): this
Overload 7
#Socket.prototype.once(event: "data",listener: (data: Buffer) => void,): this
Overload 8
#Socket.prototype.once(event: "drain",listener: () => void,): this
Overload 9
#Socket.prototype.once(event: "end",listener: () => void,): this
Overload 10
#Socket.prototype.once(event: "error",listener: (err: Error) => void,): this
Overload 11
#Socket.prototype.once(event: "lookup",listener: (err: Error,address: string,family: string | number,host: string,) => void,): this
Overload 12
#Socket.prototype.once(event: "ready",listener: () => void,): this