method GPURenderPassEncoder.prototype.setBindGroup
Overload 1
#GPURenderPassEncoder.prototype.setBindGroup(): undefined
Overload 2
#GPURenderPassEncoder.prototype.setBindGroup(index: number,bindGroup: GPUBindGroup | null,dynamicOffsetsData: Uint32Array,dynamicOffsetsDataStart: number,dynamicOffsetsDataLength: number,): undefined